Wwe Crush Hour Cheats Ps2
Latest Games cheats about WWE Crush Hour PS2 Cheats and Codes and other PS2 Cheats.
Let's play a little game. It's going to be called 'Bilk the Yokels Out of Their Cash.' An unwieldy title, I know, but sometimes it's a lot easier to be direct than creative. But, if you insist, I suppose we could come up with an alternate.
That's definitely catchier. It connotes action, excitement, and, well. You know you're in trouble when the back cover of the game doesn't even sport any copy, as if the marketing department just shrugged and said, 'Well, nothing we can do here.' Just layer it with screens and a few teasers like 'Over 30 WWE SuperCars' and watch the money roll in.What exactly is a WWE SuperCar? I'm glad you asked. Apparently, Vince McMahon has taken over every single television network, populating every show, even the commercials, with his roster of muscle-bound stars. While this is a terrifying premise that perhaps isn't farfetched enough, we're not done.
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Vince's newest show places wrestling superstars in the hot seats of a fleet of muscle cars. These vehicles are souped up in ways that only a fifth grader hopped up on Skittles and Mountain Dew could dream up, and you're the lucky devil that gets to watch 'em go.
Crush Hour is just another variation on Twisted Metal, with little more than the WWE license (get it? License?) to set Crush Hour apart from the crowd.Now dont get me wrong. Not every title has to be a ground-breaking masterpiece, but when tackling an established style, its a good idea to bring something new to the table. But tacking a wrestling motif on the front end doesnt count. When there seems to be little effort made to incorporate advances other teams have made, you know youre in real trouble.
Crush Hour sticks to the car-combat formula with simple-minded tenacity; pick a car and driver, then face off against other drivers, armed with turbo boots, a standard gun and the powerups strewn about the arenas. Speed and quick direction changes will keep you alive, but the AI isnt difficult enough to give much trouble to anyone but a novice.Vehicles are ranked according to speed, handling, strength and defense, but in truth theres not much difference between them. Even the biggest, lumbering truck can turn on a dime thanks to the powerslide control; its a nice addition to the genre, but when it makes every vehicle the same, whats the point? None of the car designs inject much inspiration, either. Evidently the Havok physics engine has been put into action with the intent of lending credibility to Crush Hours antics.
As far as I can tell, Havok made it far enough into the process to get a logo in the credits, and thats it. Forget spectacular rolls or crashes at best youll find your car rolling gently onto its back, before being magically righted. Beyond that, theres not enough sense of weight to the vehicles, with many collisions feeling light and fluffy wheres the crushing damage of the Midtown Madness series when you need it?An array of weapon pick-ups is strewn about each location, though well call them Foreign Objects. Unsurprisingly, youve used all these before.
Grenade Launchers, Twisty Rockets, turbo boosts and more will make you, for a few seconds at least, more dangerous than the other guy. Each driver also has a special attack, enabled once youve dealt a certain amount of damage to your competitors. These are fairly devastating, and a well-placed special can do a lot to unbalance the field in your favor. Too much success brings its own dangers, though.
In some matches, getting too far ahead will bring out your nemesis, an indestructible extra player wholl try to gun you down for a few seconds. But most often youll win by hounding the weakest target into a corner and blasting away with your main guns before moving on to the next victim, despite any run-ins with your arch-enemy.