Fatal Frame Wii

Game Info
Game Title: Project Zero 2: Wii Edition
Platform:Nintendo Wii
Release Date:June 29, 2012
Genre:Survival Horror
Publisher:Nintendo, Tecmo
Region:Europe (PAL)
Languages:English, French, German, Italian, Spanish
Image Format:ISO
Game ID:SL2P01
Users Score:

Jul 17, 2014  Take a look at the next entry in the Fatal Frame series.


Description:

Project Zero 2: Wii Edition is a Survival Horror game published by Nintendo, Tecmo released on June 29, 2012 for the Nintendo Wii.

Screenshots:

Project Zero 2: Wii Edition Wii ISO Download

Download Size: 4.38 GB
Fatal
  • Solve Captcha to see links and eventual Password.
  • Use latest Winrar to extract the first part and get the iso/rom.

Related Posts:

Progress Continues
We've already had 11830 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February-March 2020 Progress Report.
The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Zero: Tsukihami no Kamen

Developer(s)Tecmo, Grasshopper Manufacture
Publisher(s)Nintendo
SeriesFatal Frame
Platform(s)Wii
Release date(s)JP July 31, 2008
Genre(s)Survival horror
Mode(s)Single-player
Input methodsWii Remote + Nunchuk
Compatibility4
Playable
GameIDsR4ZJ01
See also..

Dolphin Forum thread
Open Issues

Search Google
Search Wikipedia

Zero: Tsukihami no Kamen (零〜月蝕の仮面〜, Zero: Mask of the Lunar Eclipse), known in the states as Fatal Frame IV: Mask of the Lunar Eclipse is a survival-horror video game developed by Tecmo and Grasshopper Manufacture and published only in Japan by Nintendo for the Wii video game console. It is the fourth game in the Fatal Frame series and the first of two on the Wii, followed by a re-release of Fatal Frame II.

  • 1Emulation Information
  • 2Problems
  • 3Configuration

Emulation Information

Incorrectly Patched Disc Image Not Starting

If you have patched the game with a patch such as the English translation patch, the game's region code might be incorrect, depending on how you've applied the patch. If that is the case, Dolphin 4.0-8741 and newer will be unable to start the game, getting stuck on a black screen. The region code can be corrected by opening the ISO file in a hex editor and changing the byte at 0x4E003 to 00.

Corrupt Font With English Patch

When using the English patch, certain text may appear distorted or glitched. To fix this, make sure GPU Texture Decoding is enabled. Anisotropic filtering is required to be greater than 1x for the text to appear correctly when playing at native resolution. Otherwise, simply turn up the resolution and the text will appear normal. This works on OpenGL and Direct 3D, but not as well with Vulkan. This problem is only present when using the English patch. The original Japanese font always appears normally.

Problems

Black Album Pictures

Album photos will be black with EFB Copies to Texture Only enabled.

Configuration

Fatal

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

ConfigSettingNotes
Store EFB Copies to Texture OnlyOffEnable seeing pictures in the album

Version Compatibility

The graph below charts the compatibility with Zero: Tsukihami no Kamen since Dolphin's 2.0Crime scene clean up. release, listing revisions only where a compatibility change occurred.

5.0-11830(current)
2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r4631Windows VistaIntel Core 2 Quad Q6600NVIDIA GeForce GTX 260Fatal Frame/Zero 4 - Wii Dolphin SVN R 4631pewpewpewpichoo
r6689Windows VistaIntel Pentium E6300 @ 2.4GHzNVIDIA GeForce 9600 GTNo issues, 23FPS
r7338Windows 7Intel Core i3 @ 2.13GHzNVIDIA GeForce 330mClear the game already except 2 crashes first after killing the certain ghost in the chapter 4 second after pickup the call in chapter 10, 30FPSbusayaphol
3.0Windows 7Intel Core 2 Duo E6600 @ 3.06GHzNVIDIA GeForce G21030-20FPS, sometimes gets stuck for a second or two.
3.0Windows 7Intel Core i7-2670QM @ 2.2GHzNVIDIA GeForce GT 635M30FPS 99% Speed. Perfect. The only detail is in the photo album, the pictures are all in black.FatalRaincloud)
r7671Windows 7Intel Core i7 @ 2.98GHzNVIDIA GeForce 570 GTPerfectly playable with 3x internal resolution 8 AA (level 32) and 16x anisotropic filtering enabled at 30FPS at 1080p resolution. This is tested with Directx11 video back end, with the only issue being slight color distortions on the walls when at a distance and the character faces being distorted at a distance.utsuni
r7676Windows 7Intel Core 2 Duo E7500 @ 2.96GHzNVIDIA GeForce 430 GTPerfectly Playable at full speed at 30FPS (At 720p, 4x ssa and 16x anisotropic filtering enabled). Battles with more than 3-5 ghosts slows down at 26-28FPS. Slow down at final boss when being chased at 20-25FPS. Crashes still exist as mentioned by busayaphol, but can be easily bypassedSpardaDVLking3 (YouTube account)
3.0-424Windows 7Intel Core i5 @ 2.8GHzAMD Radeon HD 695030FPS-27FPS, Never a frame-rate drop or a glitch.Perfectly playable from the start to the end.bat2com
3.0-589Windows 7Intel Core i5-2500K @ 3.3GHzAMD Radeon HD 687027-30FPS @ 1080p. No problem from start to end, except for the bug in Chapter 4 (see the 'bugs in game' on top).WatchMeBeibeh
3.0-735Windows 7AMD FX 4100 @ 4GHzAMD Radeon HD 575027-30FPS @ 1080p. FPS drop.Budi (INA)
4.0.2Windows 8.1Intel Core i7-4770K @ 3.5GHzNVIDIA GeForce GTX 670Cleared the game without any problems except the ones described above (using 3x internal resolution, 2x aa, DirectX 11 backend, HLE). Enabling OpenCL or OpenMP had negative impacts on the framerate for me. When using a real Wii Remote and xAudio2 plugin, the panio parts may not work all the time (you can't play the notes). To fix this, just do a save state, unplug/plug back the nunchuk after you've loaded your save state and try again. Another way is to use OpenAL, but the game was much slower for me. You can find video playthroughs here recorded on Dolphin 4.0.2.Stapoli
5.0Mac OS X 10.10Intel Core i5-4570AMD Radeon R9 290XFPS30 with 1080P+4MSAA+16AF+FXAA,A little lag when FatalFrame.YueLingShuang

Gameplay Videos

Fatal Frame series
Nintendo Wii
  • Project Zero II: Wii Edition aka Fatal Frame II (2012)
  • Zero: Tsukihami no Kamen aka Fatal Frame IV (2008)
Retrieved from 'https://wiki.dolphin-emu.org/index.php?title=Zero:_Tsukihami_no_Kamen&oldid=171073'